I have lots of Stikfas toys, and I’m not above taking photos of them. Recently I was given a little toy and asked to include it with my Stikfas at work.
Some Stikfas toys and a visitor on my monitor.
From left to right, they are the White Ninja, Pirate and Skeleton buddies, Archangel and Demoness, Master Assassin, Chinese Warrior Monk, Beefeater, Breezie, and Black Samurai.
Yes, that’s Breezie from the My Little Ponies: Friendship is Magic television series who snuck in there. A certain someone in the home, who shall remain nameless but who is not a big fan of doing math homework, is a big fan of the show. And I’m man enough to admit that I like the show, too. But only in this hard to read font.
She also picked up Applejack, but she got placed on my monitor at home. And since I know you are dying to ask, I’ll tell you that my favorite My Little Ponies character is Big McIntosh.
The vacation was a blast, and I put about 2,200 miles on the rental car. Good thing I had unlimited mileage. Before we headed out, TPK found a fun game online that required only something to draw with, a fun imagination, and lots of blank white cards. This game is commonly called 1000 Blank White Cards.
Play begins with a bunch of blank white cards and pens. We passed 5-10 blank cards around to the players and told them to make up some cards. We preferred them to have a title at the top, some sort of drawing, and then a description of what the card does. “But what does the card do?” Whatever you want. It’s easy to draw up a card that gives you a bazillion points, but it’s easy for someone else to draw up a card that takes your points away. Once you have some cards drawn up (either from right then or from a previous game), you shuffle up the blanks and the drawn cards and deal out 5 cards to each player. Play begins with the player to the left of the dealer drawing a new card from the center pile and playing a card. Any blank cards you pull can be turned into something fun with your pen and a bit of time.
“So how do you win?” The game ends when there are no more unused cards to be picked up and no more cards in people’s hands. Normally the person with the most points at the end of the game wins. Once the game is over, it’s time to go through the deck and winnow out the keeper cards. Our basic rule was that any card specifically targeting someone would be tossed. A card that removes all of Mom’s points is only useful if Mom is always in the game.
The resulting pile of good cards can be divided out among the players, given either to the person who drew them or the person who shamelessly begs the most for them. Or the host can just keep the stack for a later game. This method motivates the players to host their own games. If you didn’t get the highest points in the game, you can still secretly congratulate yourself as the winner if there are more of your cards in the keeper pile, or if they were the ones fought over the most.
Here are 12 examples of cards we created in our games. Clicking the cards will bring up a higher-resolution image to make it easier to read the text.